github adventuregamestudio/ags v.3.5.1.13

latest releases: v4.0.0.5, v3.6.1.24, v3.6.1.23...
2 years ago

This is a 3.5.1 Patch 6.

Editor:

  • Added line numbers in the dialog script editor.
  • Fixed Dialog script loosing changes if the pane is closed or redocked.
  • Fixed controls arrangement on the Dialog pane getting broken when it's redocked.

Engine:

  • Fixed filepaths in scripts that have backslashes ('\') fail on non-Windows systems.
    All the (script) File functions will now convert backslashes in filepaths into forward slashes for compatibility.
  • Fixed engine was still creating standard directories for game saves and data, even if user provided the custom paths for these.
  • Fixed TextBox control crashing the game if it's empty and player presses Backspace.
  • Fixed controls on a fully transparent GUI were not interactive (this is an original AGS behavior, which was unintentionally changed in 3.5.0 by mistake).

Compatibility:

  • When running 3.5.0 games, treat fully transparent GUI as non-interactable.
    In AGS transparent GUIs may be still interacted with, but 3.5.0 introduced an unintentional (and undocumented) change to this, which was reverted in 3.5.1.

Android:

  • Support global engine's config file when the game is run from the Launcher: it's located in the AGS games' parent directory, same place where android.cfg is.

WinSetup:

  • Added "Custom game shared data path" to complement "Custom save path" option.

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