This is a 3.5.0 Patch 6.
Engine:
- Fixed Viewport::GetAtScreenXY() causing script errors at runtime.
- Fixed Software renderer could freeze the game in case there are multiple room viewports.
- Fixed Software renderer could draw room viewport in a wrong position if it was moved.
- Fixed RunAGSGame crashed the game if it uses any font plugin (implementing IAGSFontRenderer).
- Fixed built-in palgorithms plugin had uninitialized variable that could cause a crash.