Added
- Added
Link Frameworks Tooption to Adjust Settings for linking iOS frameworks to theUnityFrameworktarget instead of theUnity-iPhonetarget (#334).
Changed
- Updated the Adjust Signature library version to 5.8.0.
- Changed minimum supported Unity version to 2022.3.
- Changed Android build to use Unity generated manifest instead of copying
AdjustAndroidManifest.xml(#349). - Moved
AdjustSettings.assetfrom theAdjust/Resourcesto theAdjust/Editordirectory so that it's no longer included in app builds. ExistingAdjustSettings.assetis moved automatically (#341). - Marked SDK types with static members with
NoAutoStaticsCleanupattribute for compatibility with Unity's Lifecycle Management API (Unity 6.5 or newer).
Fixed
- Fixed Android build failure when SDK is added via UPM and the app doesn't have its own
AndroidManifest.xml(#336). - Fixed null reference exception during Android build when upgrading from older SDK versions without re-saving
AdjustSettings.asset(#344). - Fixed deep link URI schemes not being added to
AndroidManifest.xmlwhen the app usesUnityPlayerGameActivity(#349).
Native SDKs
Pull Request #362