github adjust/unity_sdk v4.11.1
Version 4.11.1

latest releases: v5.5.0, v5.4.5, v5.4.4...
8 years ago

Added

  • [iOS] Added nullability annotations to public headers for Swift 3.0 compatibility.
  • [iOS] Added BITCODE_GENERATION_MODE to iOS framework for Carthage support.
  • [iOS] Added support for iOS 10.3.
  • [iOS][AND] Added connection validity checks.
  • [iOS][AND] Added sending of the app's install time.
  • [iOS][AND] Added sending of the app's update time.
  • [WIN] Added support for Windows Phone 8.1 and Windows 10 to Unity 5 package.

Fixed

  • [iOS] Fixed not processing of sdk_info package type causing logs not to print proper package name once tracked.
  • [AND] Fixed query string parsing.
  • [iOS][AND] Fixed random occurrence of attribution request being fired before session request.
  • [iOS] Fixed handling of null being passed as currency value for iOS platform (#102).
  • [AND] Fixed issue of creating and destroying lots of threads on certain Android API levels (adjust/android_sdk#265).
  • [AND] Protected Package Manager from throwing unexpected exceptions (adjust/android_sdk#266).

Changed

  • [AND] Garanteed that access of Activity Handler to internal methods is done through it's executor.
  • [iOS] Updated native iOS SDK to version 4.11.3.
  • [AND] Updated native Android SDK to version 4.11.2.
  • [DOC] Introduced [iOS], [AND], [WIN] and [DOC] tags to CHANGELOG to highlight the platform the change is referring to.

Native versions:

  • iOS@v4.11.3
  • Android@v4.11.2
  • Windows@4.0.2

Pull Request #100

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