Added
- Changelog is now added to the repository.
Changed
- Adjust prefab
Start Manuallyoption is now TRUE by default (uncheck it if you want Adjust.prefab to be loaded automatically with settings you set in Unity Editor). - Adjust prefab
Print Attributionoption is now TRUE by default.
Fixed
- If
Adjust.instanceis already initialized, re-trying to initialize it (if you have chosen to initialize SDK automatically) won't happen anymore inAwakemethod. WACKdoesn't fail anymore when validating app package in Visual Studio.- Users shouldn't face post build scripts execution issues anymore.
Native versions:
- iOS@v4.4.1
- Android@v4.1.3
- Windows@4.0.2
Pull Request #58