Presets created in 1.4.0 are still usable
New Features
- Config option to normalize all AI health values (default disabled - also has exclusion options and custom values)
- Config option for modded attachment importing (will add modded attachments to vanilla weapons)
- Added logic to begin tiering modded attachments (Magazines/Stocks/Recievers/Optics)
Changes
- Refactor of Bot enablement checks
- Refactor of Mod Import code (almost completely, it looks/feels better now)
- Added grenade whitelists for all enabled bot types - only PMCs will have impact nades at higher tiers now
- Added invalid itemID checks and logging for mod items
- Added JohnB & Gas Welder goggles to PMCs/Scavs/Default Generation
- Adjusted all AI mod_handguard slots to 100%
- Adjusted Backpack Loot filtering
- Adjusted Scav Eyewear/FaceCover/Headwear chances
- Adjusted default mod weapon import weights
- Adjusted SPT weapon generation warnings to display itemID instead of name
- Adjusted SVT/AVT weight in BEAR T3
- Removed SVT/AVT from BEAR T4
- Rebalanced various optics/stocks/handguards
- APBS Debug Logging is now disabled by default (debug messages in user\mods\apbs\logs\debug.log)
- Updated example preset
Bugs Squashed
- Fixed Backpack Loot Pool logic that was filtering some bots down to a single item and then spawning multiple of them
- Fixed APBSLogger.ts having incorrect capitalization (Linux issue)
- Fixed missing APB/TT/Saiga/Grach mods/slots
- Fixed various optic blocking attachments (vanilla)
Full Changelog: 1.4.3...1.5.0