github acidphantasm/acidphantasm-apbs 1.5.0

latest releases: 1.8.2, 1.8.1, 1.8.0...
7 months ago

Presets created in 1.4.0 are still usable

New Features

  • Config option to normalize all AI health values (default disabled - also has exclusion options and custom values)
  • Config option for modded attachment importing (will add modded attachments to vanilla weapons)
  • Added logic to begin tiering modded attachments (Magazines/Stocks/Recievers/Optics)

Changes

  • Refactor of Bot enablement checks
  • Refactor of Mod Import code (almost completely, it looks/feels better now)
  • Added grenade whitelists for all enabled bot types - only PMCs will have impact nades at higher tiers now
  • Added invalid itemID checks and logging for mod items
  • Added JohnB & Gas Welder goggles to PMCs/Scavs/Default Generation
  • Adjusted all AI mod_handguard slots to 100%
  • Adjusted Backpack Loot filtering
  • Adjusted Scav Eyewear/FaceCover/Headwear chances
  • Adjusted default mod weapon import weights
  • Adjusted SPT weapon generation warnings to display itemID instead of name
  • Adjusted SVT/AVT weight in BEAR T3
  • Removed SVT/AVT from BEAR T4
  • Rebalanced various optics/stocks/handguards
  • APBS Debug Logging is now disabled by default (debug messages in user\mods\apbs\logs\debug.log)
  • Updated example preset

Bugs Squashed

  • Fixed Backpack Loot Pool logic that was filtering some bots down to a single item and then spawning multiple of them
  • Fixed APBSLogger.ts having incorrect capitalization (Linux issue)
  • Fixed missing APB/TT/Saiga/Grach mods/slots
  • Fixed various optic blocking attachments (vanilla)

Full Changelog: 1.4.3...1.5.0

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