github Zero-Labs-CFW/MinUI-Zero v1.5.1
MinUI Zero v1.5.1

latest releases: v1.9.1, v1.9.0, v1.8.3-beta...
3 months ago

Invisible efficiency for Game Boy: when the screen isn't changing, Zero stops redrawing it and lets the CPU idle.

  • Present-skip on GB, GBC, GBA: identical frames aren't re-sent to the display. Automatic; other systems unchanged.
  • Up to ~45% less CPU: on a fully static screen, ~20-32% in real play. Motion is never affected, so it never costs anything.

Copy MinUI.zip to the card root to update.

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