Updates:
- #2065: Added Compress and Share Save feature to the saves management screen (by @MovTery)
- #2062: Added support for independently configuring renderer plugin environment variables in version settings (by @youfeng11, @MovTery)
- #2083: Added "Browse in Other File Managers" option to the file manager more menu (by @MovTery)
Refactors:
Changes:
Fixes:
- #2053: Percent-encode the file name in CurseForge download links (by @MovTery)
- #2049: Validate the displacement direction input when dragging cards, rejecting invalid direction vectors (by @dryfish09)
- #2064: Fixed skin preview in the wardrobe not displaying until capes finish loading (by @youfeng11)
- #2068: Mod update check repeatedly prompting for the same version due to an expired baseline date (by @MovTery)
- #2078: SDL side unable to properly open links or browse directories (by @MovTery)
- #2079: Render state not restored after the in-game surface is rebuilt, causing misaligned rendering (by @MovTery)
- #2080: Removed the NeoForge early loading screen, fixing the interface freeze issue (by @MovTery)
- #2082: SDL_EGL_LIBRARY is now constructed following the plugin path convention and validated for existence (by @MovTery)
- #2089: Fixed the internal dialog popped up by the input method being mistakenly closed by the launcher (by @MovTery)