The following are the changes since nightly-2023-11-29:
Bug Fixes
Player
- set volume correctly when music changes with only fading in or out
9274a675b
For example, if the new music has a fade in frame duration of 0, and the old music has a fade out frame duration of >0, then the new music would incorrectly have its volume stuck at 0%.
- menu bar unaligned with dropdown due to menu using int scaling
f8222be89
- Swim speeds not being saved to save file
2bbf51a02
Editor
- Crash on changing map count
92c190255
Web
- use zc-data.nyc3.digitaloceanspaces.com for now
af524e98f
- "Copy URL" in player now uses correct test params
8b5eaf56d
- sync fs when writing save order txt file
e006c07a7
- quick save creation link working again
9e4c8a90f
The
quest
gamedata field was inadvertently set to 0 because the save file was prematurely selected before being saved for the first time, which prevented anything insaves_do_first_time_stuff
from sticking.
Documentation
- document DrawTile '-777' rotation behavior
8bfb995e0
Refactors
Player
- remove unused volume code in read_saves
244b8cad0
ZScript
- optimize script lookup by name
9ee5c4ba8
The following are the changes since 2.55-alpha-120:
Cap max default size to 2x
Allegro 5 doesn't use a monotonic clock that ignores suspended time, so day light saving shifts or even hibernating your computer can result in Allegro trying to do so much work to "catch up" that it hangs the program. See liballeg/allegro5#1511 for more.
This fixes a bug where music would randomly be silent or extremely loud.
Also, cap the volume used to play music to 255, to avoid ever playing it so loud again.
For example, if the new music has a fade in frame duration of 0, and the old music has a fade out frame duration of >0, then the new music would incorrectly have its volume stuck at 0%.
The Now work from the folder the quest is in OR the exe is in, and saves to the folder the quest is in. Also cleaned up the code for handling reading key files.
Apparently vcpkg has issues with retaining build assets long term. Being forced to update to latest as something we need expired.
Expand changelog
Features
90085dd84
Editor
05188bddf
ZLauncher
0269d0102
47b273d89
[ZLAUNCH] window_width, window_height
in zcl.cfg
Bug Fixes
b379a0ed9
c92f096a0
84d7f07e8
ab92b22e7
ced3bfb71
Player
0aef5384b
8a798d0dd
b24044c87
d90410dcd
437c27b25
9274a675b
f8222be89
2bbf51a02
Editor
69948f334
983a17add
fed7b7732
0b9bad2a6
409abe1ff
17852c009
d41040b13
1f05880ab
41a07b400
87cd522a9
f9852b3f6
92c190255
ZScript
9d7c222dc
Web
af524e98f
8b5eaf56d
e006c07a7
9e4c8a90f
quest
gamedata field was inadvertently set to 0 because the save file was prematurely selected before being saved for the first time, which prevented anything in saves_do_first_time_stuff
from sticking.
Documentation
f55a272d0
8bfb995e0
Build
a6c345e5a
Refactors
74bbc05b7
d0864dc8d
Player
244b8cad0
ZScript
9ee5c4ba8
Tests
62165c822
487351025
218609b0b
ae45b645f
0e35a067e
ce9e615a7
2bdc2354a
a56646b40
CI
00f89c2c7
Misc.
6fb7e9304
Player
0f4e8a00c