github ZQuestClassic/ZQuestClassic 3.0.0-prerelease.51+2024-04-14
3.0 Prerelease 51 2024-04-14

pre-release28 days ago

To download this release, visit the ZQuest Classic website or see the bottom of this page.

The following are the changes since 3.0.0-prerelease.50+2024-04-07:

Features

  • 'Toggle Darkness' trigger flag (toggles current room being a dark room) ff6c8151e
  • 'Req. Darkness' / 'Req. No Darkness' trigger flags; act as conditionals on a room being dark or not dae41c8c7
  • Trigger flags relating to LItems (map,compass,etc) 42b835781
  • Trigger options relating to tinting the palette 4917cea2d
  • Trigger options relating to changing palette and wavy/quake vfx 9220affe4
  • Trigger options relating to status effects and 'Push->' timing 3ee3da857

Player

  • 'Toggle Lights' cheat works on new dark rooms 1f74bdc0a

Bug Fixes

  • 'Screen->Lit' not compiling; now properly returns (and sets) screen's lit state 8f50a32f5
  • removed flag that was breaking mod playback 5dd03e998

Editor

  • warp dialog selector mishandling negative dmap offsets bc0c7ac8e
  • memory issue when moving/inserting tiles/combos 3c72e3712

ZScript Standard Library (std.zh)

  • 'TRIGFLAG_' constants were off-by-one at a certain point in the list 5e06d5629

Refactors

Player

  • reduce duplicated code for trigger conditionals

     
    Relevant changes:

    • refactor(zc): reduce duplicated code for trigger results f20ddc1b4

Editor

  • re-organize the combo editor 'Triggers' tab 53310a254

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