github YuutaTsubasa/Free-Riders-Recompiled v0.5.2
v0.5.2 Preview - Air trick landing fix

one hour ago

Changes

  • Air tricks no longer carry you off the course. Spinning the left stick for a trick also sent a forward push every turn, which accelerates the board, and swung the lean from side to side. A trick jump off the sides of Rocky Ridge kept accelerating in the air and landed out of bounds; the same jump without a trick landed back on the course.
    • While the left stick goes round in circles (270 degrees or more in one direction), it now counts only as the trick's turn. Steering, leaning and board acceleration read it as a centred stick, as a Kinect player twisting for a trick neither leans nor pushes forward.
    • Steering returns once the stick has been still or centred for a fifth of a second.

How to do a high-rated jump with a controller

  1. Hold A to crouch and charge as you approach a ramp.
  2. While still holding A, start turning the left stick in full circles.
  3. Keep turning while you release A at the ramp's edge, and keep turning until just before you land. More turns give a higher rating.

The game only checks whether you are turning during the takeoff motion, about a quarter of a second. Starting to turn once you are already in the air does not count. On a keyboard, A is Z or Space and the left stick is the arrow keys.

Validation

  • Tests: CTest 141/141. New checks: steering over the top of the stick is not a spin; circling is a spin that never leans or pushes forward while the trick still sees the stick; holding still or centring ends it.
  • Scripted race: a desktop race that jumps and spins every three seconds finished normally.
  • Windows package: completed race checks on D3D12 (Frozen Forest) and Vulkan (Dolphin Resort), with isolated saves and the shipped defaults.
  • Linux package: passed a Vulkan startup smoke test in WSL.
  • Android: the APKs keep the existing signing certificate and 16 KB-compatible libraries; they were not raced on a device.
  • Not verified: the Rocky Ridge side jump itself. Scripted races cannot aim for that ramp.

Downloads

  • Windows x64: download and extract the Windows ZIP; run FreeRidersRecompiled.exe.
  • Linux x64: download and extract the Linux archive; run FreeRidersRecompiled.
  • Android 10 or later: prefer android10-arm64.apk.
  • Android 9: use android-arm64.apk.
  • Android version code: 20. The companion licence archive applies to both APKs.
  • Checksums: SHA256SUMS.txt.

Use your own game disc image. No game data, private saves or test overrides are included.

Known limitations

The known limitations of v0.5.0 still apply: lighting not compared with the Xbox 360, split-screen two-player and full Grand Prix progression not verified with the new runtime, no camera motion inference on Linux or Android, and performance that varies by device.

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