Changes
- Online on Linux and macOS: the game no longer closes when the server goes away (#328). After the server restarted or closed, the next room search, join or leave ended the game without a word in the log. Now the request just fails, as after any lost connection.
- Online: the game no longer freezes when the server stops answering (#329). If the Wi-Fi dropped or the server went silent, a room search, join or leave waited forever. Now it gives up after 10 seconds and treats the connection as lost.
- Online: an online name in letters other than English no longer stops the game (#336). Xbox gamertags use English letters, digits and signs only, and the game cannot take anything else. The launcher's Online name box now accepts only those, and other letters in a saved name are left out (
Playerwhen nothing is left). - Windows: mods load from a folder with non-English letters (#330). With the game in, for example, a Chinese-named folder on a system whose non-Unicode language differs, mods were not found and an online name or password arrived changed. They now reach the game exactly as written.
- Android: the launcher shows why the game stopped (#331). When the game stopped because of a problem, the launcher went back to its settings instead of showing the stop page with the reason.
Everything else is the same as v0.10.41.
Validation
- Each fix was reproduced before it was fixed, and checked again the same way:
- Windows x64 package, Vulkan, with the validation layer: a whole Dolphin Resort race with no validation errors (speed 1.000, all 455 pipelines prepared). The title movie, Sharp scaling and an Avatar award in the middle of a race were also checked.
- macOS (M1) package: a whole Dolphin Resort race at full speed (1.000), no MoltenVK errors.
- AYN Thor, this release's APK (Android 10+):
- Dolphin Resort at full speed (60 fps, 1.000).
- Touch controls and Tilt to lean on: 0.998.
- Camera motion on (the Thor has no camera): 0.999.
- Threads on one core: 0.997.
- Linux archive: built on Ubuntu 22.04 (needs glibc 2.35), with the camera runtime next to the game.
- Android APKs: same signing key as before, so they install over 0.10.41.
- Unit tests:
- 179 passed on Linux, 187 on Windows.
- On macOS, 176 of 178 passed; the 2 that failed are the same tests that 0.10.41 failed, and the macOS GitHub Actions run leaves them out.
- GitHub Actions builds and tests passed on Windows, Linux, macOS and Android.
- Not tested:
- A full online session between two games on Linux or macOS.
- Phones other than the AYN Thor.
- The iOS app was built and packaged only.
Downloads
- Windows x64: download and extract the Windows ZIP; run
FreeRidersRecompiled.exe. - Linux x64: download and extract the Linux archive; run
FreeRidersRecompiled. - Android 10 or later: prefer
android10-arm64.apk. - Android 9: use
android-arm64.apk. - Android version code: 90. The companion licence archive applies to both APKs.
- macOS 14 or later (Apple Silicon): download and extract the macOS ZIP; open
FreeRidersRecompiled.app(right-click › Open the first time). - iOS:
ios-arm64.ipa, to install with your own sideloading tool. - Online server:
docker pull ghcr.io/yuutatsubasa/free-riders-server:0.10.31(unchanged). - Checksums:
SHA256SUMS.txt.
Use your own game disc image. No game data, private saves or test overrides are included.
Known limitations
The same as v0.10.6.