github YuutaTsubasa/Free-Riders-Recompiled v0.10.37

6 hours ago

Changes

  • Sharp scaling (#301). The launcher has a new switch, Graphics › Sharp scaling, right under Render Size. When the game's picture is smaller than your window or screen (for example Render Size Original — 720 lines — on a 1080p or 1440p display, or a lower Render Size to save GPU time), the picture is normally enlarged with smoothing, which makes it look soft. With Sharp scaling on, each rendered pixel is simply repeated, so edges and text stay crisp and blocky instead of blurry.
    • It is off by default; nothing changes unless you switch it on. It applies the next time you start the game.
    • If Render Size is larger than the window (supersampling), the picture is still smoothly averaged down.
    • It works the same on Windows, Linux, macOS, iOS and Android.

Everything else is the same as v0.10.36.

Zoomed in on the title's ✗ button at Render Size 360 lines in a 1280 x 720 window — smooth (left) and Sharp scaling (right):

Smooth and sharp scaling

Validation

  • Windows x64 package, Vulkan, with the validation layer: a whole Dolphin Resort race with no validation errors (speed 1.000, all 455 pipelines prepared). The title's attract movie plays correctly. Sharp scaling on in a 1920 x 1080 window: the game reports nearest-pixel enlarging.
  • macOS (M1) package: a whole Dolphin Resort race at full speed (1.000), no MoltenVK errors; Sharp scaling on in a 1920 x 1080 window works.
  • Android APKs: same signing key as before, so they install over 0.10.36.
  • AYN Thor, this release's APK (Android 10+):
    • Dolphin Resort at full speed (60 fps, 0.999); lap 2 reached, big jump cleared.
    • Touch controls and Tilt to lean on: full speed (0.998).
    • Threads on one core: race 0.993, a frame drawn in 18.3 ms on average, big jump cleared.
    • Sharp scaling on: full speed (0.999).
  • Unit tests: 175 passed on Linux, 183 on Windows. GitHub Actions builds and tests passed on Windows, Linux, macOS and Android.
  • Not tested: phones other than the AYN Thor; the iOS app (built and packaged only); D3D12 with Sharp scaling.

Downloads

  • Windows x64: download and extract the Windows ZIP; run FreeRidersRecompiled.exe.
  • Linux x64: download and extract the Linux archive; run FreeRidersRecompiled.
  • Android 10 or later: prefer android10-arm64.apk.
  • Android 9: use android-arm64.apk.
  • Android version code: 85. The companion licence archive applies to both APKs.
  • macOS (Apple Silicon): download and extract the macOS ZIP; open FreeRidersRecompiled.app (right-click › Open the first time).
  • iOS: ios-arm64.ipa, to install with your own sideloading tool.
  • Online server: docker pull ghcr.io/yuutatsubasa/free-riders-server:0.10.31
  • Checksums: SHA256SUMS.txt.

Use your own game disc image. No game data, private saves or test overrides are included.

Known limitations

The same as v0.10.6.

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