github YuutaTsubasa/Free-Riders-Recompiled v0.10.22
v0.10.22 — Kinect v2 depth

latest release: v0.10.23
5 hours ago

Changes

Two contributions by knuckleslee, plus follow-ups.

  • Kinect v2 depth (#231). A Kinect v2 now reaches the game the way a Kinect (Xbox 360) does, as a skeleton and a depth image, so the game's own depth detectors (lean, crouch, jump, sides) read you as on the console.
    • Depth views (Launcher › Camera, Kinect v2): Recompiled (default; a level virtual Kinect placed where you stand, tunable under Advanced settings), Simulated (the whole v2 view fitted in) and Original (the sensor's own view).
    • Preview window next to the camera choice, showing the chosen view.
    • The launcher names the cameras Kinect (Xbox 360), Kinect v2 and Webcam; the voice section and the fine tuning fold away.
    • Changes for a real Kinect (Xbox 360 or v2): the game's own detectors decide lean, crouch and jump, so the skeleton fallback, the lean and crouch-depth sliders and the preview calibration are gone. The webcam is unchanged.
    • The Picture camera mode (camera picture with a controller) is removed; a saved Picture setting now reads as off.
    • A Kinect v2 used through an old "Kinect" setting gets the Recompiled view too.
  • Menu cursor steadying per camera. The webcam and the Xbox 360 Kinect keep 8 mm; a Kinect v2 starts with it off. Each keeps its own setting.
  • Ultrawide menus (#230). On a display wider than 16:9, the menus' ring draws the selected item at its full size, and the hand cursor and the Back button select what is drawn under them. The same holds in a race's pause menu.

Everything else is the same as v0.10.21.

Validation

  • AYN Thor, this release's APK: Dolphin Resort at full speed (0.999, 60 fps), all 455 pipelines prepared.
  • Windows x64 package, Vulkan, with the validation layer: a whole race, no validation errors, all 455 pipelines. A gamepad race also checked on the merged code before release.
  • macOS (M1) package: a whole Dolphin Resort race at full speed.
  • Unit tests: 178 on Windows (one needs the Kinect SDK and is skipped), 170 on Linux. GitHub Actions builds and tests passed on Windows, Linux, macOS and Android.
  • Not tested by us: a real Kinect v2 or Xbox 360 Kinect (knuckleslee tested both), and the ultrawide menu fix on a real ultrawide display (knuckleslee tested 32:9).

Downloads

  • Windows x64: download and extract the Windows ZIP; run FreeRidersRecompiled.exe.
  • Linux x64: download and extract the Linux archive; run FreeRidersRecompiled.
  • Android 10 or later: prefer android10-arm64.apk.
  • Android 9: use android-arm64.apk.
  • Android version code: 70. The companion licence archive applies to both APKs.
  • macOS (Apple Silicon): download and extract the macOS ZIP; open FreeRidersRecompiled.app (right-click › Open the first time).
  • iOS: ios-arm64.ipa, to install with your own sideloading tool.
  • Online server: docker pull ghcr.io/yuutatsubasa/free-riders-server:0.10.22
  • Checksums: SHA256SUMS.txt.

Use your own game disc image. No game data, private saves or test overrides are included.

Known limitations

The same as v0.10.6.

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