Changes
Two follow-up requests from #236, both in the launcher:
- Button names switch. Controls › Touch › Button names turns off the letters on the touch buttons (and LB/RB's arrows), for players who find them cluttered. On by default.
- FPS counter inset. Graphics › Advanced performance options › FPS counter inset (shown when Show FPS is on) moves the counter in from the corner, so rounded phone screens don't cut it off. 0–20 % of the screen height; 3 % by default on Android and iOS, 0 on desktop.
Everything else is the same as v0.10.20.
Validation
- AYN Thor, this release's APK: Dolphin Resort at full speed (0.999, 60 fps), all 455 pipelines prepared; a second run with touch controls on, names off and the counter at 3 % shows the plain buttons and the counter clear of the corner.
- Windows x64 package, Vulkan, with the validation layer and the FPS counter on: a whole race, no validation errors, all 455 pipelines. D3D12 checked with names off/on and the inset at 10 %/0 %.
- macOS (M1) package: a whole Dolphin Resort race at full speed.
- Unit tests: 169 passed on Windows, 162 on Linux, including new checks of both settings. GitHub Actions builds and tests passed on Windows, Linux, macOS and Android.
Downloads
- Windows x64: download and extract the Windows ZIP; run
FreeRidersRecompiled.exe. - Linux x64: download and extract the Linux archive; run
FreeRidersRecompiled. - Android 10 or later: prefer
android10-arm64.apk. - Android 9: use
android-arm64.apk. - Android version code: 69. The companion licence archive applies to both APKs.
- macOS (Apple Silicon): download and extract the macOS ZIP; open
FreeRidersRecompiled.app(right-click › Open the first time). - iOS:
ios-arm64.ipa, to install with your own sideloading tool. - Online server:
docker pull ghcr.io/yuutatsubasa/free-riders-server:0.10.21 - Checksums:
SHA256SUMS.txt.
Use your own game disc image. No game data, private saves or test overrides are included.
Known limitations
The same as v0.10.6.