Wilds of Kanto v1.0.2
Based on the feedback from yesterday, this update adds a much easier way to choose your preferred overworld Pokémon style.
New
You can now switch between these sprite styles directly from the normal in-game menu:
Auto — automatically uses an installed compatible sprite pack and falls back to the built-in sprites.
Gold Sprites — uses the Gold/Silver battle-front art from OtaconRevengeance’s Gold Sprites mod (Gold_Silver_Sprites) when that mod is installed. Adapted as native 1-frame SpriteRenderer definitions (no walker sheet; no asset copy).
Followers EX — uses compatible walker sprites supplied through Followers EX / PokePC Followers when those mods are installed.
PokeMMO — uses the animated sprite sheets bundled with Wilds of Kanto.
Pokedex — uses the original Pokédex-based images.
The selected style can be changed at any time, and existing wild Pokémon update without needing to respawn.
External styles require the corresponding mods to be installed:
Gold Sprites (Gold_Silver_Sprites)
Followers EX (FOLLOWERS_EX)
PokePC Followers (PokePCFollowers_VoxelMerge), required by Followers EX
If a selected sprite provider is unavailable, Wilds of Kanto automatically falls back to the next compatible style.
Also included
Improved sprite-provider detection
Better fallback handling
Updated README, credits, and installation notes
Version and release metadata updated to 1.0.2
Thanks again for all the feedback.
What's Changed
- Add Sprite Style providers (Auto / Followers EX / PokeMMO / Pokedex) by @YoDrehDenSwagAuf in #16
- Add Gold Sprites provider + Start Menu Sprite Style picker by @YoDrehDenSwagAuf in #17
- Bump version to 1.0.2 (sprite providers patch) by @YoDrehDenSwagAuf in #18
Full Changelog: v1.0.0...v1.0.2