🚀 Wilds of Kanto v0.2.0
A big update focused on making wild Pokémon feel much more alive while keeping full compatibility with Gen1Recomp and other mods.
✨ New Features
- Added fully animated overworld sprites for all 151 Generation I Pokémon
- Added support for Shiny overworld sprites (used when a shiny Pokémon is encountered)
- Pokémon now use proper directional Idle and Walk animations
- Idle Pokémon will occasionally look around, making the world feel much more dynamic
- Walking and aggressive Pokémon now animate correctly while moving
🌿 Gameplay Improvements
- Fixed issues that could cause duplicate overworld spawns
- Improved overworld sprite handling and overall rendering
- Added a new option to control how visible Pokémon appear inside tall grass
- Continued focus on compatibility with Dramatic Shape Voxel Mod and other Gen1Recomp mods
🔄 Internal Changes
- Reworked the animated overworld sprite system to use the new follow-sprite format
- Species are now mapped exclusively via Pokédex / Species ID, making the system independent of game language
- Improved fallback handling for missing sprite assets
🔜 Coming Soon
Planned for the next update:
- 🌊 Water encounter animations
- 🌍 Biome-specific spawn animations
- Additional polish and animation improvements
As always, thank you for all the feedback and bug reports. They help improve the mod with every release!