Yarn Spinner v1.2 adds a variety of bug fixes and quality-of-life improvements.
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Note: This release is identical to the 1.2.0 release of the core repo, to make it easier to find the download as Yarn Spinner for Unity moves to a new repository.
Added
- Yarn scripts now appear with Yarn Spinner icon. (@Schroedingers-Cat)
- Documentation is updated to reflect the current version number (also to mention 2018.4 LTS as supported)
- Added a button in the Inspector for
.yarn
files in Yarn Spinner for Unity, which updates localised.csv
files when the.yarn
file changes. (@stalhandske, YarnSpinnerTool/YarnSpinner#227) - Added handlers for when nodes begin executing (in addition to the existing handlers for when nodes complete.) (@arendhil, YarnSpinnerTool/YarnSpinner#222)
OptionSet.Option
now includes the name of the node that an option will jump to if selected.- Added unit tests for Yarn Spinner for Unity (@Schroedingers-Cat)
- Yarn Spinner for Unity: Added a menu item for creating new Yarn scripts (Assets -> Create -> Yarn Script)
- Added Nuget package definitions for YarnSpinner and YarnSpinner.Compiler.
Changed
- Fixed a crash in the compiler when parsing single-character commands (e.g.
<<p>>
) (YarnSpinnerTool/YarnSpinner#231) - Parse errors no longer show debugging information in non-debug builds.