- Added
bxt_autorecordfor automatic demo recording after loads. Replacebxt_recordin your run starting bind withbxt_autorecordand it should work. - Added commands for setting the position and velocity:
bxt_ch_set_pos,bxt_ch_set_pos_offset,bxt_ch_set_vel,bxt_ch_set_vel_angles. - Added showing the useable entities in-game, both all useable entities within the useable range, and the current entity that will be activated on +use:
bxt_hud_useables,bxt_hud_useables_radius. - Added commands for offsetting / repositioning the player's view:
bxt_cam_fixed,bxt_cam_offset,bxt_cam_clear. - Added displaying the NPC nodes in-game, toggled with the
bxt_show_nodesconsole variable. - Fixed the patterns a little to not crash on the TWHL Tower mod (and possibly other Spirit-based mods).