- Added
bxt_autorecord
for automatic demo recording after loads. Replacebxt_record
in your run starting bind withbxt_autorecord
and it should work. - Added commands for setting the position and velocity:
bxt_ch_set_pos
,bxt_ch_set_pos_offset
,bxt_ch_set_vel
,bxt_ch_set_vel_angles
. - Added showing the useable entities in-game, both all useable entities within the useable range, and the current entity that will be activated on +use:
bxt_hud_useables
,bxt_hud_useables_radius
. - Added commands for offsetting / repositioning the player's view:
bxt_cam_fixed
,bxt_cam_offset
,bxt_cam_clear
. - Added displaying the NPC nodes in-game, toggled with the
bxt_show_nodes
console variable. - Fixed the patterns a little to not crash on the TWHL Tower mod (and possibly other Spirit-based mods).