github YaLTeR/BunnymodXT jan-30-2020
Jan 30 2020

latest releases: nov-11-2024, jul-23-2023, jan-16-2023...
4 years ago

Non-TASing-related changes:

  • Fixed the distortion in the collision depth map. Thanks @Marckvdv!
  • Added the bxt_collision_depth_map_pixel_scale console variable, which allows rendering the collision depth map at a lower resolution than the game's resolution. It's set to a good value by default, so you can safely view the collision depth map at your regular resolution. Thanks @Marckvdv!
  • Added the bxt_collision_depth_map_remove_distance_limit console variable to remove the tracing distance limit, so far away entities are still shown on the collision depth map. Enabled by default.

This release features a number of improvements to the TAS editor and TAS support in general.

  • Improved the TAS editor FPS by making the TAS editor simulation incremental: it simulates a little bit every frame so as to not kill the FPS too much. Can be controlled with the new bxt_tas_editor_simulate_for_ms console variable.
  • Improved the performance of left-dragging points in edit mode by making it not re-simulate unnecessary parts of the input.
  • Added a new .hltas line to smoothly change the player's angle over a period of time:
    change yaw to 90 over 1 s
    change pitch to 0 over 0.5 s
    change target_yaw to 23.5 over 2.3 s
    
  • Added bxt_hud_tas_editor_status which shows the properties of the currently selected point in edit mode. Thanks @Eddio0141!
  • Added bxt_tas_editor_set_yaw/pitch/repeats and bxt_tas_editor_unset_yaw/pitch.
  • Added bxt_tas_playback_speed which controls the TAS playback speed. It's set to 1 by default, which means that the TASes will play back in real-time (or slower). Set to 0.5 for example to make the TASes play back 2 times slower. Set to 0 to play back as fast as possible.
  • Added bxt_tas_write_log which automatically writes the bxt_taslog of the TAS.
  • Changed bxt_taslog to accept an argument (0 or 1) rather than being a toggle.
  • Freecam is now enabled automatically when enabling the TAS editor.
  • host_framerate and _bxt_min_frametime are now automatically reset when TAS playback ends.
  • Improved the prediction accuracy, which reduces the TAS editor desyncs.
  • Removed bxt_tas_editor_append_frames in favor of automatic selection.
  • Fixed freecam speed on unstable FPS.
  • Fixed deleting the last frame bulk in edit mode.
  • Fixed bxt_tas_editor_toggle s22 toggling s23.

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