General improvements:
- Fixed
bxt_timer_autostop
on Linux for games that stop based on amulti_manager
(thanks @chinese-soup). - Added
bxt_show_displacer_earth_targets
for displaying Opposing Force displacer's earth target entities (thanks @hobokenn). - Made the
bxt_timer_autostop
cvar always available rather than gated on the presence of Half-Life-specific game end functions (thanks @SmileyAG). - Added autostop for Counter-Strike: Condition Zero Deleted Scenes (thanks @SmileyAG).
- Added autostop for Wanted!, Crowbar of Time, HZC2 and The Xeno Project (thanks @hobokenn).
- Added
bxt_ch_set_angles
(thanks @chinese-soup). - Added
bxt_disable_changelevel
(thanks @SmileyAG). - Added
bxt_triggers_color
(thanks @SmileyAG). - Fixed a crash when changing the value of
bxt_bhopcap
(thanks @hobokenn). - Fixed a crash upon loading a map that was common to mods (thanks @hobokenn).
bxt_disable_autosave
should now work with most mods (thanks @hobokenn).- Added
_bxt_interprocess_stop
to manually stop LiveSplit integration, useful for timing strats or running IL's, use it in conjunction with_bxt_interprocess_reset
(thanks @hobokenn). - Added
sv.max_edicts
value saving to demos (thanks @hobokenn).
TAS support improvements:
- Added mouse4 dragging in the TAS editor which changes the angle of all connected segments at once (thanks @Eddio0141).
- Added
hlstrafe_version 4
which fixes camera yaw switching between two adjacent values when using exact angle constraints.