github Xpl0itU/WiiUDownloader v3.0

latest release: v3.1
2 hours ago

WiiUDownloader v3.0

v3.0 moves the app to GTK4 and libadwaita. Downloads report inside the queue
pane instead of a separate progress window, and you can download any title's
files individually.

Changelog

  • The interface is rebuilt on GTK4 and libadwaita. Every window has a native
    header bar, settings use an Adwaita preferences window, and the dialogs were
    redesigned. The layout keeps the features it had before.
  • Downloads report into the queue pane instead of a separate progress window: a
    Status column per title (Queued / Downloading / Done / Failed / Cancelled),
    and a run bar with the current title, its progress, transfer speed, ETA, queue
    position, and Pause/Resume and Cancel controls.
  • Right-click any title and choose Download Specific Files…
    (#122). A searchable
    tree of the game's decrypted files opens, with sizes, folder checkboxes and
    Select All / None, and it downloads only the files you tick. Downloads keep the
    same folder layout as a full extraction.
  • Every listed title has a right-click menu: Add to Queue / Remove from Queue,
    Download Specific Files…, Set Title Version…, and Copy Title ID.
  • Tools → Select Game Folders takes several folders at once. If one fails, the
    rest keep going, and a single overview lists the failures at the end.
  • The window resizes down to a minimum size without clipping the title list, and
    the layout adapts at narrow widths. The queue pane stays visible at every size.
  • The Linux AppImages are built with
    sharun for x86_64 and
    aarch64, so they do not need the GTK4 version your distro ships. They include
    the .zsync file, so AppImageUpdate and GearLever download only the changed
    parts of a release.
  • Themes follow the system setting through libadwaita.

Download

Platform File
Windows (64-bit) WiiUDownloader-Windows.zip
macOS (Intel + Apple silicon) WiiUDownloader-macOS-Universal.dmg
Linux x86_64 (AppImage) WiiUDownloader-Linux-x86_64.AppImage
Linux arm64 (AppImage) WiiUDownloader-Linux-aarch64.AppImage
Linux x86_64 (Flatpak) WiiUDownloader-Linux-x86_64.flatpak
Linux arm64 (Flatpak) WiiUDownloader-Linux-aarch64.flatpak

Which one do I need?

  • Windows: use the zip. It needs Windows 10 or 11, 64-bit.
  • macOS: the DMG. It is a universal app, so the same file works on Intel and
    Apple silicon.
  • Linux: the AppImage if you do not use a package manager
    (chmod +x WiiUDownloader-Linux-x86_64.AppImage && ./WiiUDownloader-Linux-x86_64.AppImage),
    or the Flatpak bundle:
    flatpak install --user WiiUDownloader-Linux-x86_64.flatpak
    flatpak run io.github.xpl0itu.wiiudownloader
  • If you are not sure which architecture you need, uname -m prints x86_64 or
    aarch64, which matches the file name.

First launch

  • Windows may show "Windows protected your PC". Choose More info
    Run anyway.
  • macOS builds are ad-hoc signed, not notarized. Right-click the app and choose
    Open, or clear the quarantine flag once:
    xattr -dr com.apple.quarantine /Applications/WiiUDownloader.app
  • The Linux AppImage needs FUSE for the normal mount. If FUSE is not installed,
    run it with --appimage-extract-and-run.

Remember to join the WiiUDownloader’s Discord Server

Check the new WiiUDownloader Usage Guide here

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