WiiUDownloader v3.0
v3.0 moves the app to GTK4 and libadwaita. Downloads report inside the queue
pane instead of a separate progress window, and you can download any title's
files individually.
Changelog
- The interface is rebuilt on GTK4 and libadwaita. Every window has a native
header bar, settings use an Adwaita preferences window, and the dialogs were
redesigned. The layout keeps the features it had before. - Downloads report into the queue pane instead of a separate progress window: a
Status column per title (Queued / Downloading / Done / Failed / Cancelled),
and a run bar with the current title, its progress, transfer speed, ETA, queue
position, and Pause/Resume and Cancel controls. - Right-click any title and choose Download Specific Files…
(#122). A searchable
tree of the game's decrypted files opens, with sizes, folder checkboxes and
Select All / None, and it downloads only the files you tick. Downloads keep the
same folder layout as a full extraction. - Every listed title has a right-click menu: Add to Queue / Remove from Queue,
Download Specific Files…, Set Title Version…, and Copy Title ID. - Tools → Select Game Folders takes several folders at once. If one fails, the
rest keep going, and a single overview lists the failures at the end. - The window resizes down to a minimum size without clipping the title list, and
the layout adapts at narrow widths. The queue pane stays visible at every size. - The Linux AppImages are built with
sharun forx86_64and
aarch64, so they do not need the GTK4 version your distro ships. They include
the.zsyncfile, so AppImageUpdate and GearLever download only the changed
parts of a release. - Themes follow the system setting through libadwaita.
Download
| Platform | File |
|---|---|
| Windows (64-bit) | WiiUDownloader-Windows.zip |
| macOS (Intel + Apple silicon) | WiiUDownloader-macOS-Universal.dmg |
| Linux x86_64 (AppImage) | WiiUDownloader-Linux-x86_64.AppImage |
| Linux arm64 (AppImage) | WiiUDownloader-Linux-aarch64.AppImage |
| Linux x86_64 (Flatpak) | WiiUDownloader-Linux-x86_64.flatpak |
| Linux arm64 (Flatpak) | WiiUDownloader-Linux-aarch64.flatpak |
Which one do I need?
- Windows: use the zip. It needs Windows 10 or 11, 64-bit.
- macOS: the DMG. It is a universal app, so the same file works on Intel and
Apple silicon. - Linux: the AppImage if you do not use a package manager
(chmod +x WiiUDownloader-Linux-x86_64.AppImage && ./WiiUDownloader-Linux-x86_64.AppImage),
or the Flatpak bundle:flatpak install --user WiiUDownloader-Linux-x86_64.flatpak flatpak run io.github.xpl0itu.wiiudownloader
- If you are not sure which architecture you need,
uname -mprintsx86_64or
aarch64, which matches the file name.
First launch
- Windows may show "Windows protected your PC". Choose More info →
Run anyway. - macOS builds are ad-hoc signed, not notarized. Right-click the app and choose
Open, or clear the quarantine flag once:xattr -dr com.apple.quarantine /Applications/WiiUDownloader.app
- The Linux AppImage needs FUSE for the normal mount. If FUSE is not installed,
run it with--appimage-extract-and-run.
Remember to join the WiiUDownloader’s Discord Server
Check the new WiiUDownloader Usage Guide here
Want to support WiiUDownloader’s development? Donate via Ko-Fi here