github Xiao-MoMi/Custom-Fishing 2.2.0

latest releases: 2.3.3, 2.2.34, 2.2.32...
8 months ago
  • Added commands.yml, allowing for custom commands and permissions.
  • Adopted a new translation format, with the plugin automatically selecting the appropriate language file based on the server's language.
  • Merged market.yml and config.yml to keep the folder more organized.
  • Updated the basic effects in the old version's loot to the new format. For details, please refer to the wiki loot page.
  • More comprehensive event types.
  • More configuration areas now support custom expressions.
  • Optimized the particle animation and hook movement logic for lava fishing.
  • Improved the /customfishing items command; now only requires /customfishing items get/give [ID] without needing the type parameter.
  • Improved the /customfishing debug loot command (formerly /customfishing debug loot-chance).
  • Optimized the Tab completion mechanism, making it more user-friendly.
  • Added a new MIN_SIZE type competition.
  • Fully supports 1.20.5+components.
  • Improved the plugin's custom durability system, making it closer to the vanilla experience.
  • Optimized the configuration file loading logic to avoid performance waste when dealing with a large number of keys.
  • Added automatic fishing conditions and skip game conditions to config.yml.
  • Fixed issues with the data import/export commands not working properly when the core thread pool is too large.
  • Added the {time_left} variable for all fishing games.
  • Added support for bundles and shulker boxes in the market.
  • No longer depends on ProtocolLib.
  • Added a void fishing mechanism.
  • Added a command to modify the record of the largest fish size.
  • Added the built-in variable {record} to return the historical maximum size of the current loot.
  • Added {xxx_formatted} variables for almost all double and float type built-in variables, no longer using the old uppercase method.
  • Optimized the storage format of the hook on the fishing rod, making it faster and taking up less space.
  • Removed the item browser because all 1.20.5+ components are available but difficult to present in the form of an in-game editor.
  • Reduced the console logs, making them more concise and aesthetic; more information will be displayed in debug mode.
  • Fully improved the API.

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