- Added
UseSDLControllerInputto override XInput with SDL to support PlayStation (DualShock 4, DualSense) and Nintendo Switch controllers. - Added
GyroEnabledto enable gyro aiming on supported controllers (DualShock 4, DualSense, Switch Pro Controller). Gyro aiming is only active during normal gameplay and not supported in zero-gravity sections and other special sequences.
Note: If you experience gyro drift, place the controller on a stable surface for a few seconds to calibrate.