github Wemino/MadnessPatch 3.1.0
MadnessPatch 3.1.0

21 hours ago
  • Add UpgradeToXAudio29: Replaces the game's XAudio 2.6 audio engine with XAudio 2.9 to improve audio compatibility & stability.
  • Add FixFadeToBlack: Makes full screen fades reach true black instead of leaving the scene faintly visible. (especially visible in the London cutscenes of Chapter 2)
  • Add AdaptivePhysXMemory: Automatically adjusts PhysX GPU heap and mesh cache sizes based on available VRAM.
  • Add FixWeaponSwitchFadeIn: Stops the weapon from popping into Alice's hand on the first attack press in states where she can't attack.
  • Add InvertShoulderTriggers: Uses the intended binding for Playstation controllers
  • Update FixHighFPSRagdollDeath -> FixHighFPSPhysX: Properly fix PhysX simulation at high framerates.
  • Update MaxProcessorCount -> MaxPoolThreads: Caps the engine's background worker thread pool.
  • AchievementSupport: Fixes the "Neighslayer" achievement not unlocking.
  • FixHighFPSWalkingPhysics: Improves overall stability and behavior.
  • FixHighFPSClothPhysics: Optimizes memory usage.
  • CrashFixes: Adds a fix for a crash that can happen with PhysX enabled.
  • Fix: Corrects controller tutorial prompts for the HMS Gryphon.

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