- Added
GyroEnabledto enable gyro aiming on supported controllers. - Added
GyroAimingModeto control when gyro aiming is active (0= Always On,1= Aiming Only,2= Hip Fire Only). - Added a reimplemented console frontend using ImGui. See Developer Console for details.
- Added
FixSoundWrapperLoadingto allow DSOAL to load correctly for EAX support without OS-level workarounds. - Updated
HighFPSFixesto no longer clamp Havok physics on simple props, only ragdoll bodies. - Updated
ReducedMipMapBiasto selectively apply maximum detail to textures that benefit the most, while using a moderate bias on others to prevent visual artifacts. - Updated
SDLGamepadSupportto support additional SDL buttons and dynamically switch between keyboard and controller prompts based on the last used input. - Updated
FixWindowStyleto allow the Windows key to be used. - Updated
OptimizeSaveSpeedto no longer hookkernel32.dllfunctions. - Minor bug fixes and code cleanup.