- Improved
HighFPSFixesto prevent excessive water splash effect repetitions above 60 FPS. - Added
WeaponFixesto address weapon-related bugs:- Aim disabled when loading a save during a cutscene.
- Automatic weapons stuck in firing animation when loading a save made mid-fire.
- Weapon cycling not working when there’s an empty slot between two weapons.
- Weapon models not refreshing after loading a save with the same weapon equipped.
- Added
ForceWindowedto force windowed mode. - Updated
HUDScalingto use 1024x768 as the reference resolution instead of 960x720.