github Wemino/EchoPatch 2.0.0
EchoPatch 2.0.0

latest releases: 2.4.0, 2.3.3, 2.3.2...
8 months ago
  • Added VsyncOverride to automatically enable vertical sync when MaxFPS exceeds the display’s refresh rate to prevent screen tearing.
  • Added HighFPSFixes to resolve multiple high framerate issues, ensuring smooth gameplay at up to 240FPS.

HighFPSFixes Optimizations:

  • Fix ragdoll physics instability at framerates above 60 FPS. (no more flying replicas)
  • Fixed water physics instability at framerates above 120 FPS.
  • Fix frozen FX effects at framerates above 120 FPS.
  • Fix oversized particles at framerate above 120 FPS.
  • Fix overly dampened velocity when jumping out of the water at framerates above 60 FPS.
  • Fix velocity dampening when jumping and landing at framerates above 120 FPS.
  • Fix an issue where the walking animation repeatedly reverts to idle, causing the camera to stutter at frame rates above 120 FPS.
  • Fix the inability to perform a jump kick at framerates above 120 FPS.
  • Fix excessive sliding on sloped surfaces at framerates above 60 FPS.

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