github Wemino/EchoPatch 1.2.0
EchoPatch 1.2.0

latest releases: 3.0.0, 2.4.0, 2.3.3...
9 months ago
  • Add FixHighFPSPhysics to prevent physics simulation instability at high framerate.
  • Add FixParticleLifetimeCalculation to prevent oversized particles at high framerate.
  • Add FixParticleUpdateThreshold to fix particle freezing at high framerate.
  • Add HighResolutionReflections to enhances the resolution quality of reflective surfaces (e.g., water reflections) and improves the clarity of security monitor video feeds.
  • Replace NoMipMapBias with ReducedMipMapBias to improve texture quality while reducing noticeable shimmering.
  • Fix AutoResolution to work only the first time the game is run.
  • HUDScaling: Add missing scaling for the activation icon.
  • Fixed an issue where the 'Game Paused' label didn’t scale correctly after changing the resolution.
  • XInputControllerSupport: Fixed an issue where controller input stopped working after canceling the performance test.
  • Fixed an issue where the AT-S Proximity Mine couldn’t be picked up when using a controller.
  • Added controller navigation support to the Advanced GPU/CPU Settings. (use the Left/Right Bumper to switch between categories)
  • Added Joystick support for menu navigation.
  • Add controller-friendly text prompts to the death screen.
  • Add HUD updates on controller connect/disconnect to reflect input changes.

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