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Add
PersistentWorldState: Enables persistent world state by keeping certain objects in the world instead of allowing them to despawn. Examples include: blood stains, debris, bullet holes, shell casings, glass shards...
NOTE: This feature is currently unstable and might cause save corruption -
Add dinput8 Chaining Support: Allows chaining another
dinput8.dllfile by loadingdinput8_hook.dll. -
If no
EchoPatch.iniis found inside theFEARXPorFEARXP2folder, the ini file from the parent directory will be read. (whereFEAR.exeis located) -
Release compiled with MSVC 14.42 instead of MSVC 14.43 to improve the stability.