What's New
Performance: D2D → ImGui Migration
- Neon bar borders now rendered via ImGui draw lists instead of Direct2D
- Eliminates ~18 D2D draw calls per frame and D3D12↔D2D synchronization overhead
- Removed NeonBarQueue system (per-frame table allocations eliminated)
Visual Refresh
- Cleaner top/bottom bar appearance with simplified background + border (removed redundant edge/glow layers)
- Buttons now fully opaque — no more background bleed-through
- Updated default button colors (active mode green, consistent palette)
Bug Fixes
- SheldonsBoxes: font size and HUD position now properly adapt to REFramework version (config no longer overrides)
- Cleaned up stale config values that could override new defaults
Installation
Extract the zip into your Street Fighter 6 game directory.