What's New
Enhanced Auto-Activate & Footwork
- Configurable AA delay range (delay_min/delay_max) with anticipation roll
- Footwork modes: manual, random, AI
- Crouch (CR) settings and randomization
- Neutral pause logic and improved direction selection
- AA logic improvements for replay/inactive states
Training Scripts
- Auto-reset and more robust parry/DI detection (TrainingReactions & TrainingPostGuard)
Fixes
- Renamed 'Maï' → 'Mai' in attack data JSON (prevents lookup issues)
- WebBridge/WebState JSON updates (DistanceViewer, RSM, Replay, Sequencer, SheldonsBoxes, TSM)
- Added TSM_TrayState
- Misc UI tweaks and state cleanup
Installation
Extract the zip into your Street Fighter 6 game directory.