github VenezuelanBiggie24/MacheteSVG-PS5-Save-Manager v1.3.4
MacheteSaveGameManager v1.3.4 (Build #78)

one hour ago

MacheteSaveGameManager v1.3.4 (Build #78)

Changes in this release:

  • Purged loose PS4 param.sfo and sce_sys/ directory unconditionally from /user/home//savedata//, resolving save loading failures ("no se pudo cargar los datos") in Dragon Quest XI S (CUSA18600) and other PS4 backwards-compatible games while preserving authentic keystone.
  • Fixed Decima engine profile corruption (Horizon Zero Dawn Remastered) by retaining the user's authentic sdimg_PROFILE from the backup rather than overwriting it with an empty dummy profile.
  • Unlinked loose keystone from PS5 savedata_prospero// to prevent slot enumeration corruption, keeping keystone strictly inside savedata_prospero_meta/.
  • Fixed savedata_prospero database registration by enforcing system_blocks = 0 across all PS5 saves in savedata.db, matching the native Prospero kernel storage layout and eliminating slot verification timeouts and corrupted data errors.
  • Synchronized savedata.db mtime with actual container file modification timestamps using ISO-8601 formatting.
  • Cleaned loose metadata in PS4 savedata_meta/user//, ensuring only authentic icon files remain.
  • Bumped internal engine to version 1.3.4 (Build #78, contentVersion 01.034.000).

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