github VenezuelanBiggie24/MacheteSVG-PS5-Save-Manager v1.3.11
MacheteSaveGameManager v1.3.11 (Build #85)

2 hours ago

MacheteSVG v1.3.11 (Build #85)

Decima Engine Root Save Correction

  • Fixed PS5 primary slot selection to prioritize PROFILE when present on disk.
  • Fixed Decima Engine boot detection (Horizon Zero Dawn Remastered, Death Stranding) by setting dirName to PROFILE with matching exact fileSize (6,291,456 bytes) and empty subTitle in savedata_prospero_meta/param.json.
  • Prevented stale .meta_dummy from overriding authentic PROFILE metadata.
  • Configured savedata.db free_blocks calculation to exactly allocate 24 free blocks for PROFILE (96 total blocks) and 48 free blocks for 192-block gameplay slots.

PS4 Backwards Compatibility Clean Mirroring

  • Excluded internal backup twin containers (sce_bu_*) from being indexed as standalone gameplay slots.
  • Prevented invalid registration of sce_bu_* containers in savedata.db, resolving 'Datos no se pudieron cargar' in Dragon Quest XI S (CUSA18600).
  • Automatic 1:1 mirroring of sealed active slots to backup twins (sce_bu_Book and sce_bu_Book.bin) upon commit.
  • Purged orphan sce_bu_* rows from savedata.db during database synchronization.

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