github VanessaMae1087/AM2R-Multitroid-Unofficial-Unofficial 1.8.0
Unofficial Unofficial Multitroid 1.8.0

latest releases: 1.9.2, 1.9.1, 1.9.0...
14 months ago

Version 1.8.0-U Patch Notes!

Client Side

  • Core X from boss fights now reflect the item received before or after the fight, based loosely on the Metroid Fusion colorations. This especially helps with Arachnus item

  • There is now a countdown when a server locks, giving all players time to prepare for the action

  • Power Bomb color changes based on enemy or ally. It will always be yellow if it is yours or an ally's

  • Sensitivity Mode will make it easier to see through Power Bomb explosions by greatly reducing its opacity, and removes the flash bang

  • Save Stations now save instantly while connected to a server, regardless of mode

  • Spectators gain more information during a match, such as the name of SA-X players and a constant view of their health

  • Ice Beam location is much clearer now by making it an Unknown Item that cannot be collected by Fusion players. Same rules apply for Gravity Suit as an SA-X

  • Power Bomb cooldown is shorter when you do not have normal Bombs and are not in combat

  • (Experimental feature)Escape route for Queen has been made faster for SA-X mode by removing most crystals, with an additional exit underneath Queen chamber. As consequence, SA-X players can enter Queen after hatchling is retrieved

  • The Metroid counter now shows the amount left until Area 6 is unlocked, which will then show Global/Local Metroids after it is unlocked

  • Results screen is more accurate, but still unfinished

Server Side

  • Server is more compact and has additional information

  • Default Sleep Margin is changed to make the Doomsday timer more accurate

  • Server has two different pages for changing settings

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