github ValveSoftware/steam-audio v4.0.1
v4.0.1 Release

latest releases: v4.5.3, v4.5.2, v4.5.1...
2 years ago

Steam Audio SDK 4.0.1

  • Fixed issue in the sample program included in the documentation. (#156)
  • Fixed crash when using custom ray tracer callbacks for reflection/reverb simulation. (#158)
  • Fixed bug with updating reflections from dynamic geometry. (#159)
  • Fixed crash when using Radeon Rays to trace rays into a scene with no static meshes. (#160)
  • Fixed C compiler error in phonon.h due to empty structs. (#161)
  • Fixed a performance regression in code that uses AVX instructions.
  • Update to IPP v2021.3.
  • Update to latest version of libmysofa.

Steam Audio Unity Plugin 4.0.1

  • Updated to use Steam Audio SDK 4.0.1.
  • Added "Direct Binaural" checkbox to Steam Audio Source, to toggle between binaural (2-channel) and panning (multi-channel speaker layouts).
  • Fixed issue in documentation regarding the maximum Ambisonic order supported by Unity.

Steam Audio FMOD Studio Plugin 4.0.1

  • Updated to use Steam Audio SDK 4.0.1.

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