Steam Audio SDK 4.0.1
- Fixed issue in the sample program included in the documentation. (#156)
- Fixed crash when using custom ray tracer callbacks for reflection/reverb simulation. (#158)
- Fixed bug with updating reflections from dynamic geometry. (#159)
- Fixed crash when using Radeon Rays to trace rays into a scene with no static meshes. (#160)
- Fixed C compiler error in phonon.h due to empty structs. (#161)
- Fixed a performance regression in code that uses AVX instructions.
- Update to IPP v2021.3.
- Update to latest version of libmysofa.
Steam Audio Unity Plugin 4.0.1
- Updated to use Steam Audio SDK 4.0.1.
- Added "Direct Binaural" checkbox to Steam Audio Source, to toggle between binaural (2-channel) and panning (multi-channel speaker layouts).
- Fixed issue in documentation regarding the maximum Ambisonic order supported by Unity.
Steam Audio FMOD Studio Plugin 4.0.1
- Updated to use Steam Audio SDK 4.0.1.