github ValveSoftware/steam-audio v2.0-beta.6
2.0-beta.6 Release

latest releases: v4.5.3, v4.5.2, v4.5.1...
pre-release6 years ago

This is 2.0-beta.6 release of Steam Audio SDK. Changes from the previous release include:

  • (C API) Changed the behavior of iplSaveFinalizedScene to serialize scene data to a user-supplied memory buffer, rather than a file. The application is now responsible for storing this data in an appropriate location.
  • (C API) Static libraries (phonons.lib, libphonons.a) are no longer supplied with the C API.
  • (Unity Integration) The minimum version of Unity supported is now Unity 5.3. Unity 5.2 or older are no longer supported.
  • (Unity Integration) Steam Audio log messages are now displayed in the Unity editor's Console window.
  • (Unity Integration) Probe boxes can now be freely rotated, scaled, or translated in the editor.
  • (Unity Integration) Updated Phonon Listener GUI to ensure that Accelerated Mixing and Enable Reverb are mutually exclusive options.
  • (Unity Integration) Disabled changing Global Simulation and other properties when the Unity editor is in play mode.
  • (Unity Integration) Fixed a bug where generating probes did not mark the scene as dirty, making it possible to exit Unity without being prompted to save changes.
  • (Unity Integration) Fixed a bug with unnecessary per-frame memory allocations.
  • (Unity Integration, C API) Updated Copyright notice.

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