This is 2.0-beta.3 release of Steam Audio SDK. Changes from the previous release include:
- (C API) Improved quality of bilinear interpolation when the source is directly to the left or right of the listener.
- (C API) Fixed occasional popping artifacts when using Accelerated Mixing for indirect sound.
- (Unity Integration) Fixed a bug which lead to glitches on toggling a component with Phonon Source on or off.
- (Unity Integration) Fixed a bug which prevented dynamically adding a Phonon Source component or toggling the component.
- (Unity Integration) Fixed an issue which prevented Audio Listener from being swapped at runtime.
- (Unity Integration) Up to 4x improvement in load time performance by reducing number of expensive FIndObjectOfType calls.
- (Hotfix-1) Fixed an issue with UI when baking with Probe Boxes set to null.
- (Hotfix-1) Fixed an issue with Unity integration where Steam Audio objects are not destroyed completely.