github ValveSoftware/steam-audio v2.0-beta.16
v2.0-beta.16 Release

latest releases: v4.5.3, v4.5.2, v4.5.1...
pre-release6 years ago

Steam Audio SDK 2.0-beta.16

  • Added support for loading custom HRTF data from SOFA files.
  • Fixed potential performance issue when using baked indirect sound with Radeon Rays.
  • Fixed potential crash when using custom memory allocator callbacks.

Steam Audio Unity Plugin 2.0-beta.16

  • Updated to use Steam Audio SDK 2.0-beta.16.
  • Added support for loading custom HRTF data from one or more SOFA files.
  • Added support for simulating occlusion by dynamic geometry, using Unity's built-in ray tracer.
  • Fixed behavior of the Spatial Blend setting of an Audio Source when spatialized using the Steam Audio Spatializer.

Steam Audio FMOD Studio Plugin 2.0-beta.16

  • Updated to use Steam Audio SDK 2.0-beta.16, including compatibility with Intel Embree, AMD Radeon Rays, and multi-threaded simulation of indirect sound.
  • Added support for source directivity.
  • Added support for loading custom HRTF data from one or more SOFA files.
  • Fixed behavior of events spatialized using Steam Audio Spatializer to work correctly with FMOD Studio's virtualization system.

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