Steam Audio SDK 2.0-beta.13
- Added support for AMD TrueAudio Next. On supported AMD GPUs, this allows developers to reserve a portion of the user's GPU for accelerating convolution. Existing CPU-based convolution continues to be available.
- Added callbacks for tracing batches of rays when using a custom ray tracer. This allows developers to use more efficient batched ray tracing approaches and reduce the amount of function call overhead.
Steam Audio Unity Plugin 2.0-beta.13
- Updated to use Steam Audio SDK 2.0-beta.13.
- Updated to be compatible with Steam Audio FMOD Studio Plugin 2.0-beta.13.
- Added support for AMD TrueAudio Next.
- Fixed a crash when transitioning between scenes with different Ambisonics orders configured in their Steam Audio Managers.
- Fixed a bug where occluded sources played without occlusion for the first few frames after a scene load.
- Fixed a performance issue in the Steam Audio Probe Box UI when adjusting the Horizontal Spacing slider after creating probes.
- Fixed a potential performance issue caused by the Steam Audio Source repeatedly querying for the Steam Audio Manager via FindObjectOfType.
Steam Audio FMOD Studio Plugin 2.0-beta.13
- Updated to use Steam Audio SDK 2.0-beta.13.
- Added support for AMD TrueAudio Next.
Steam Audio Unreal Engine Plugin 2.0-beta.13
- Updated to use Steam Audio SDK 2.0-beta.13.
- Added support for AMD TrueAudio Next.