This is the 2.0-beta.12 release of the Steam Audio SDK. Changes from the previous release include:
- (FMOD Studio) Steam Audio is now available as a plugin for FMOD Studio 1.10.01+. Source code and Windows binaries are available for download; other platforms may be built from source.
- (FMOD Studio, Unity) The Steam Audio Unity plugin now supports using FMOD Studio as your audio engine. This is required if using the Steam Audio plugin in FMOD Studio.
- (Unity) Fixed a bug where unoccluded sound is incorrectly played in the first few frames after an occluded Audio Source starts playing.
- (Unity) Eliminated intermittent CPU spikes when using the Steam Audio Source component.
- (FMOD Studio, Unity, Unreal) Documentation format changed to single page embedded HTML.