github ValveSoftware/openvr v0.9.19

latest releases: v2.5.1, v2.2.3, v2.0.10...
8 years ago

OpenVR SDK 0.9.19:
IVRRenderModels:

  • Added LoadIntoTextureD3D11_Async. Loads render model texture asynchronously and copies into provided texture (as opposed to creating one and returning it).

IVROverlay:

  • Added SetOverlayRenderingPid/GetOverlayRenderingPid to let you delegate rendering of an overlay's texture to another process
  • Added new event VREvent_OverlaySharedTextureChanged, this is fired when the backing shared texture for an overlay target changes, which is useful when using GetOverlayTexture
  • Added GetOverlayTexture/ReleaseNativeOverlayHandle to let you retrieve a native texture pointer backing an overlay targe

IVRApplications:

  • Added new application type, templates. Use the "is_template" key in your manifest to define an application of this type, and the LaunchTemplateApplication call to launch this application. Template applications let you override the keys in the manifest a runtime, useful for launching viewer style apps that want optional command line arguments and for you to transition from the application back to itself again.

[git-p4: depot-paths = "//vr/steamvr/sdk_release/": change = 3339101]

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