What's Changed
- [CMake] Add MacOS universal binary (x86_64,arm64) support by @NullMember in #106
- GH-114 Apply editor display scale to toolbar by @Naros in #119
- GH-116 Correctly update exported default values on nodes by @Naros in #120
- GH-112 Correctly coerce
ComposeFrom
values by @Naros in #113 - Documentation Workflow by @Naros in #123
- GH-111 Correctly handle return type as Variant by @Naros in #125
- GH-126 Render file list like Script tab file list by @Naros in #127
- GH-130 Improve filtering of All Actions dialog by @Naros in #131
- GH-132 Improved graph node rendering by @Naros in #133
- GH-121 Dispatch only script user-defined functions by @Naros in #134
- GH-118 Fix GetSceneNode/NodePath Property resolution by @Naros in #135
- GH-122 Introduce
Instantiate Scene
node by @Naros in #124 - GH-143 Return null rather than 0-sized property info list by @Naros in #144
- GH-136 Add support for accessing Godot autoloads by @Naros in #137
- GH-145 Use arch_linux compatible time formatting by @Naros in #146
- Prepare 2.0.rc1 release by @Naros in #147
New Contributors
- @NullMember made their first contribution in #106
Full Changelog: v2.0.dev3...v2.0.rc1