1.0.1
- Fix progressive narrowing to a small central gameplay window when automatic
FOV is below the camera baseline. Render resolution remains unchanged. - Revalidate the persistent FOV writer's camera ownership after menu/load changes.
- The launcher checks GitHub for stable releases and offers the newest update with
a short changelog. It updates itself and then installs the bundled mod. - About includes Check for updates and saved changelog history.
- Updates default to replacing the INI with the tested defaults, with an exact
backup. Disabling replacement shows a compatibility warning. - Detect Steam and GOG libraries, launch GOG copies through Galaxy, and choose
the game folder directly from the home screen. Win64 installations are blocked. - Clearer Current Settings, Create shortcut buttons, and controller-first play
instructions (L3 + R3). Update buttons show the version without the build ID. - Downloads verify size, SHA-256 and version. Failed mod updates restore the
previous files; replacing the launcher also preserves a backup. - Fix Collect logs failing with a missing temporary folder on fresh installations.
- Keep the current game log plus nine previous runs. Support ZIPs include the
newest logs first and stay below 24 MB; oversized current logs retain the build
header and latest events, with omissions clearly listed in the manifest. - Missing or unreadable optional evidence no longer prevents collecting the rest.
- Desktop mirror defaults off on every runtime, including SteamVR, for a potential
large performance boost. If SteamVR crashes on startup, turn Desktop mirror ON. - Automated checks cover FOV feedback, updates, installation, and support collection.
Actual GOG launch and headset comfort remain outside automated coverage.
Download and run DishonoredVR-Launcher-v1.0.1.exe below. This is the one manual download needed to move from 1.0.0 to the updater-capable launcher. Future stable versions can update both launcher and mod from the startup prompt or About > Check for updates. The ZIP is for manual installation.
Leave Overwrite INI enabled for the current tested defaults. Your previous settings are backed up.
Validation: optimized 32-bit build, automated FOV/update/install/log tests, and a Steam game run with the simulated Quest 3 runtime covering load, gameplay, settings, pause/resume and clean exit at unchanged 2750x2850. This PC was not an affected FOV reproduction. Affected-player confirmation, real GOG Galaxy launch, and headset perception remain outside these checks.