github UnknownShadow200/ClassiCube 1.1.7
Release 1.1.7

latest releases: 1.3.1, 1.3.0, 1.2.9...
3 years ago

All (main changes):

  • Fixed placing/deleting blocks > id 256 in singleplayer with physics enabled crashing the game
  • Improved: Split up gui options into gui options/chat options
  • Added: Can turn chat logging to disc on/off
  • Fixed: Chat announcement being at wrong position on android build

macOS:

  • Added: Icons to both 32/64 builds (Only for in dock when running the game though)
  • Added: Support for dynamically loading libraries on mac < 10.4

Unix (macOS/Linux/BSD):

  • Fixed: Don't crash game if initing OpenAL fails
  • Improved: Load OpenAL dynamically (that way game still starts even if OpenAL is missing)
  • Improved: OpenAL backend can be compiled without needing openal includes/libs
  • Improved: Fixed wrong behaviour on systems with only XInput 2.0
  • Improved: Load curl dynamically (that way game still starts even if curl is missing)
  • Improved: curl backend can be compiled without needing curl includes/libs
  • Improved: BSD systems use current curl/openal libraries, instead of hardcoding to 1 version

Webclient:

  • Fixed: Not working at runtime when compiled with newer emscripten

Windows:

  • Improved: Show a better message when unable to create backbuffer or depth format for direct3d9 backend

All (minor changes):

  • Fixed: PNG images which had some garbage data in IDAT chunk after compressed image data not loading
  • Improved: Disconnect instead of crashing game if server sends invalid GZIP header for map data
  • Improved: Check exact client cmd name match before falling back onto checking if cmd name starts with input
  • Improved: Export some more functions for plugins

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