v0.2.0 is the first full release since v0.1.2. It brings in everything from the v0.1.3 and v0.1.4 previews: the European languages, monsters on the attack cards, rebindable shortcuts, and a lot more for mods to change. Existing saves and settings carry over; save states from v0.1.2 or earlier no longer load.
Downloads
- Windows:
yfm-redecomp-v0.2.0-windows.zip, runmemories-pc.exe - Linux:
yfm-redecomp-v0.2.0-linux.tar.gz, run./memories-pc - Forbidden Memories HD (optional, 106 MB):
yfm-redecomp-hd-mod-v0.2.0.zip, extract into the game folder and turn it on in the Mods window
To update, extract into a fresh folder. Existing user-folder saves and settings carry over. A new install asks for your own USA (SLUS-01411) .bin disc image; no game data is included.
Added
- Game > Language: play in the European English, French, German, Italian or Spanish text (no PAL disc needed)
- 3D Monsters: the monsters face off on the big attack cards, and a new Card art style shows a cutout of the card's art instead of the 3D model
- Game > Controls: the shortcuts (save states, speed, fullscreen and more) can be rebound, including to a controller
- New options: card passwords, the live POW/TEC rank, owned cards in Free Duel, every card in the Library, Japanese button layout, Game > Restart game and a cheats menu
- Quitting asks first, Help > System info for bug reports, and a notice when a new version is out
- Credits and unmodified duel effects now run as native code
- Mods can now sell booster packs on the Password screen, change the title screen and main menus, raise or lower the game's limits, rename and add guardian stars, add rituals for their own cards, edit the campaign map, and switch fusions, equips and rituals on or off from their settings. Mods can also define weighted starter-card pools, including their added cards; explicit starter decks still take priority (#241). Mods made for v0.1.2 still work
Fixed
- The game no longer crashes on Windows PCs with DEP turned off
- Saves from an old folder beside the game are copied into Documents, and a failed save says where and why
- A single tap no longer moves the cursor twice, and text that doesn't fit its box no longer freezes the game
- 3D Monsters no longer crashes on Raigeki, and duels stay smooth at 4x internal resolution
- The picture no longer shakes with nearest filtering at non-whole scales
- The CPU, the fusion helper and traps now use a mod's replaced cards as the mod wrote them
- Mods load from folders with accented names, and a refused mod says why
- The Password screen shows its digits again with mods imported from the FM Editor, on both Windows and Linux
- Card replacements and added cards now follow the load order selected in the Mods window (#240)
- Loading a save state restores the game’s random seed, preserving subsequent pack draws, deck shuffles and CPU decisions (#242)
Forbidden Memories HD (optional)
- HD campaign portraits, new art for some cards and the attribute balls
- Smoother letters and digits, and the life point panel stays HD on the opponent's turn
Full Changelog: v0.1.2...v0.2.0