Tuxemon pre-release version 0.3.1.
Known Issues:
- Pressing ENTER while in a menu will still activate some button press events.
- In Android, all touch events will create a K_UP event for all buttons.
- When using a smaller resolution, world player movement is slower.
- Game may sometimes hang when exiting.
Changelog:
- Added local network multiplayer.
- Added new refactored state system by bitcraft.
- Added Axylightl, Lambert, Magmaturtle, Pigabyte, Propellercat, and Sumobug monsters.
- Added new combat animations by tamashihoshi and josepharaoh99.
- Added new tiles and sound effects by Kelvin.
- Added tiled animation support for maps.
- Added python3 support by tomelssjo.
- Added concept art by Leo.
- Added unit tests by bitcraft.
- Added the "player_facing_tile" event condition.
- Added the "call_event" event action.
- Added new stat calculations for monsters by treetrunk.
- Fixed bug where map transitions would fail to load animated tiles.
- Fixed various bugs related to new refactored state system.