Tuxemon pre-release version 0.3.
Known Issues:
- Ogg music will not play on Mac OS X.
- Pressing ENTER while in a menu will still activate button press events.
- In Android, all touch events will create a K_UP event for all buttons.
- When using a smaller resolution, world player movement is slower.
- Game may sometimes hang when exiting.
Changelog:
- Added optional rumble support with libShake
- Added a new plugin architecture compatible with Android that removes the Yapsy dependency.
- Added random encounters
- Added animated combat and basic capture animations
- Added a basic creature catching system
- Added NPC pathfinding
- Added polyline collisions, to have collision walls that are less than a tile width
- Added item sprites
- Added experience system
- Added Bigfin, Bolt, Djinnbo, Eyenemy, Fruitera, Nut, and Rockitten monsters
- Added redesigned event system for simpler map events
- Fixed bug where you could not launch the game outside the root game directory
- Fixed existing maps and some events to work with new event system format
- Fixed joystick events
- Fixed bug in deb package that would cause the game to not launch