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General
- Added bounce behaviour for npc collision
- Improve swimming and diving
- Recognize spellType
- Improve torch mechanics
- Overall CPU usage optimization
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Script-api
- Implement AI_Flee
- Implement AI_LookAt
- Implement AI_PointAt, AI_PointAtNpc, AI_StopPointAt
- Implement Npc_IsInState
- Implement Wld_GetFormerPlayerPortalGuild
- Implement MOBSI::conditionFunc
- Implement Npc_GetDistToPlayer
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Bugfix
- Fixed wrong output of Npc_GetEquippedMeleeWeapon
- Fixed cliff sliding
- Fixed wall tonneling
- Fixed ground alignment for monsters
- Fixed animation solver cache