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General
- Fix jump animation, for case when acrobatics skill is learned
- Fix VDF file loader, to improve mods-compatibility
- x64 is now default build type for windows
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Game
- Added support for area-spells, like rain/ice-wave
- Visual effect updated to look closer to original game
- Added support for "lightPresets"
- Equipped rings are now displayed on separated slots
- Equipped weapons are now displayed on separated slots
- Added support for GAME:INVCATORDER setting
- Added PERC_ASSESSENTERROOM perception for npc
- Allow invalid way-point names for npc (#138)
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Graphics
- Animation code is more robust now to prevent crashes, when mods are incompatible
- Fixed push-block size in Vulkan shaders
- Improved sky/fog shader
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Physics
- Added bullet-dynamics support
- Enable continuous collision detection
- Improved arrow physics: now arrows are bound back